Our journey Projects and collaborationsDirectly or indirectly, we have contributed to all of these initiatives. Ongoing Completed Design and validation of a player type questionnaire to optimize game-based learning Shared Memories: Learning from the Past to Build Europe’s Future The Last Expedition: Indiana Jones-Inspired Gamification and Board Games in Sport and Exercise Science ESCAPE to learn: Enhancing social and emotional skills through game-based digital learning Play to Disconnect: Strengthening Families Through Non-Digital Engagement Active engagement of parents through values (PAVE) Interdisciplinary Medieval Fantasy Gamification through Classcraft Gammopoly: the game of life The gamification of employment II The gamification of employment Meeple School GAME-INES (GAmificación de Metodología de la INvestigación y EStadística) Developing Generic Competences in University Degree Programmes through Board Games Gamebox 2.0 Gamebox 3.0 Intervention Programme on Executive Functions, Participation, and Well-being in Older Adults through Modern Board Games (JUMEMO3e+) Healthy Ageing through Modern Board Games (JUMEMO3e) AI-Based Gamification for Criminology and Nutrition Courses (GambIA)