Ludus Magnus Connects with European Project Partners at the 3rd EUCA Network Event in Córdoba
On 22–23 October 2026, Ludus Magnus participated in the 3rd EUCA Network Event in Córdoba, Spain, represented by Azael Herrero […]
On 22–23 October 2026, Ludus Magnus participated in the 3rd EUCA Network Event in Córdoba, Spain, represented by Azael Herrero […]
We are pleased to share that our research on the educational potential of modern board games has reached a wider
Board Game Research Featured in The Conversation: From Play to Professional Skills Read More »
Between 27 September and 4 October 2026, the European Institute for Modern Board Games (EIMBG) sent four youth workers (Elisa
Our PAVE multiplier event brought together project resources, shared reflections and fresh enthusiasm for bringing values education into family and
Ludus Magnus Celebrates PAVE’s Results and Opens New Doors for Values Education Read More »
From 13 to 17 October 2026, representatives of the five organisations involved in Shared Memories: Learning from the Past to
The Erasmus+ project Escape-ED has reached an important milestone in the development of its educational methodology with the completion of
Escape-ED reaches a key milestone: 13 educational escape rooms tested in Valladolid Read More »
Hemos publicado un estudio con más de mil participantes que muestra que las diferencias no parecen estar tanto en empezar
The European Institute for Modern Board Games (EIMBG), operating under the Ludus Magnus brand, has been contracted by the Association
Un artículo reciente analiza 52 estudios, identifica 72 variaciones terminológicas y propone una definición del Game-Based Learning que tiene importantes
¿Qué es realmente el aprendizaje basado en juegos? Cuando jugar no es suficiente Read More »
Azael J. Herrero Ganar y perder forman parte de cualquier juego, pero también de la vida. ¿Cuándo aprendemos a comportarnos