Building trust in the EU among young people with fewer opportunities

PROJECT ACRONYM

  • GREAT

PROJECT TYPE

  • Erasmus+ KA210-YOU – Small-scale Partnership in Youth

PROJECT REFERENCE

  • 2026-1-CY01-KA210-YOU-000451772

DURATION

  • 01-Nov-2026 – 30-Apr-2028

CONTACT

  • Azael J Herrero

CONTACT EMAIL

Building trust in the EU among young people with fewer opportunities

Coordinator & Partners

Coordinator:
Projectinno Consulting Ltd — Cyprus

Partners:
Connect Your City – Brussels — Belgium
European Institute for Modern Board Games (EIMBG) — Spain

Description

GREAT promotes trust in the European Union, democratic participation and critical thinking among young people aged 18–29 with fewer opportunities, particularly those living in rural areas and disadvantaged urban communities, including young people who are not in employment, education or training and those with a migrant background.

Through research, participatory discussions and board game-based learning, the project explores the historical foundations of European integration, shared democratic values and cultural diversity. Young people will contribute to developing and testing an educational board game that encourages discussion, collaboration and reflection on misinformation.

The European Institute for Modern Board Games (EIMBG – Ludus Magnus) leads the design, development and validation of the game and delivers local activities in Spain. The game will be used in democracy workshops combining gameplay, discussion and creative activities across Cyprus, Belgium and Spain.

Results

The main expected results include:

  • Transnational needs assessment: a report informed by desk research, 45 survey responses and participatory discussions with young people and stakeholders.
  • Educational board game: a printable game available in English, Greek, French and Spanish, with an accessible version for players with visual impairments.
  • Game testing and validation: internal testing, evaluation by six external experts and pilot sessions involving 15 target-group participants.
  • Nine democracy workshops: three per country, reaching approximately 110 young people and combining the game with debate and creative activities.
  • Dissemination and stakeholder engagement: local and European stakeholder meetings, participation in community events and a final multiplier event in Brussels.
  • Open educational resources: freely available materials supporting continued use by youth workers, educators and community organisations beyond the project’s lifetime.
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